PureBasic 4.50 (x86 è x64) (Multi+Rus/2010)

PureBasic 4.50 (x86 è x64) (Multi+Rus/2010) | 40.69 MB
PureBasic - cross-platform BASIC compiler, which provides a program for Windows x86, x64; Linux x86, x64 and Mac OS X.
It is designed to create console and window applications, application type, as well as 2D and 3D games.
It can help you resolve a wide range of tasks almost without using API functions, since it is composed of more than 1100 built-in cross-platform functions.
The compiler creates a very compact (2 kb) native applications that work with high speed and require neither external files, except the system libraries of the operating system API functions.
You can do as usual and Unicode applications.
According to some sources, speed of applications created with PureBasic, not inferior to similar, written in C + +, which is not surprising, because Most library functions written in assembly language.
It is possible to add a code assembler inserts, in the format assembler FASM.
PureBasic supports: procedures, pointers, structures, dynamic lists and much more. In fact, you can write any program, as if written in the languages C + +, C #, Delphi or Visual Basic, but with much less effort. And besides, if necessary, the program is easily ported to other platforms, say, that would move the software from Windows to Linux, is enough to recompile the source code in the appropriate compiler.
The main features of PureBasic:
- A large set of built-in cross-platform functions (1100) allows you to quickly and easily create any application or game - To support all of the keywords of the default with the Basic - Fast compiler creates an optimized executable code - Create deployed by files do not require third-party DLL or interpreters - Full access to the OS API for advanced programmers - Simple and fast 2D engine for games (DirectX, SDL, HGE ...) - Easy and high-quality implementation of 3D-engine OGRE - Optimal use of available hardware - Sources for compatible between Windows, Linux, MacOS and AmigaOS for games and applications - Easy and compact environment (no need to install and works even with flash), built-in visual GUI editor - Integrated debugger facilitates the identification and capture software bugs
System requirements
: Intel Pentium 166 MHz or higher 64 MB RAM; 30 MB hard disk space; Windows 98/Me/2000/XP/Vista/7.
- A large set of built-in cross-platform functions (1100) allows you to quickly and easily create any application or game - To support all of the keywords of the default with the Basic - Fast compiler creates an optimized executable code - Create deployed by files do not require third-party DLL or interpreters - Full access to the OS API for advanced programmers - Simple and fast 2D engine for games (DirectX, SDL, HGE ...) - Easy and high-quality implementation of 3D-engine OGRE - Optimal use of available hardware - Sources for compatible between Windows, Linux, MacOS and AmigaOS for games and applications - Easy and compact environment (no need to install and works even with flash), built-in visual GUI editor - Integrated debugger facilitates the identification and capture software bugs
System requirements
: Intel Pentium 166 MHz or higher 64 MB RAM; 30 MB hard disk space; Windows 98/Me/2000/XP/Vista/7.
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